[RESOLVED]HTML Canvas – should I use library?

Hello, 
my   question : Should I use plain Canvas to make html/js game or should I use some library like kinect.js?

I started developing with plain canvas   but I noticed that it takes kid of much time to add event onclick on canvas element, but generally what are advantages and disadvantages of using libraries for  canvas and plain canvas?

Hi kumhmate093,

For your issue ,i suggest that you can try the links below whihc may you a rigth direction:

Here is a link about kinetc.js vs plain canvas:

http://stackoverflow.com/questions/22644697/kineticjs-vs-plain-canvas

Below are about different html canvas javascript library which you can compare:

http://www.softr.li/blog/2012/06/20/which-html5-canvas-javascript-library-should-i-use

http://stackoverflow.com/questions/9015221/kineticjs-vs-raphaeljs

Best Regards,

Kevin Shen.

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